This is a pretty good game! My favourite bit is the fact that I could use my remnants to fight tougher enemies.. That part of the "my ghosts & I" gameplay is not seen as frequently as the puzzle-solving aspect of it and that felt really unique.
Some feedback:
- I think it was during the first level where I realized how long each restart takes because if you die you have to follow your ghosts all the way to the moment of your death basically (and very patiently haha) to continue. After a few attempts I just tried my best not to die so that I could complete it in one go (and I did, rolling is quite effective so you can attack enemies and not die). Maybe you could split one level in several sub-sections so that after dying you respawn closer or have levels "branch" so that while one set of ghosts attempts to complete objectives in one section of the level, you can diversify your experience a bit more and go to a different section of the level. Completion of the level becomes asynchronous in that case which is kind of cool.
- Not sure what happened with pressure plates, I tried pressing space bar, rolling, everything but I just keep dying and my ghosts aren't triggering them. I felt like my ghosts were supposed to "trip" the pressure plates so that I could walk over safely, but they just disappeared and the pressure plates remained armed.