If you go to AppData\LocalLow\Three Eyes Software\Silverpine\SaveSlots.json, and then delete the "Corrupted Save" part from the slot's description field, e.g.:
"description": "Corrupted Save\nSlot 2 etc.
to
"description": "Slot 2 etc.
It should still be loadable, since in this case it's just flagged as "don't load this", rather than actually be broken.
Also, it turns out this problem can be fixed by simply waiting for 24 hours in the game after loading the 1.3.2 save.