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Gingerbatman

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A member registered May 17, 2021 · View creator page →

Recent community posts

Does the facial expression stuff works with the nude dialog options as well? If so do I have to name it Nude-Happy, Nude-Sad and so on or this is not an option just yet? Are whatever expressions supported or the game only pulls from a limited amount that are provided in the character example?

As feedback, if the expression pool is lmited, add that to the tips on the side as "Expressions supported X Y Z" or maybe add those exapmles as disabled until picture provided opitions?

(1 edit)

All is good mate :D not like it is a prio thing to fix. More of an head up for the others till then. 

Edit:*NVM I see you already fixed it, cheers!*

One small thing I found with the new save system. When you are naming it you can't use the letter "i" as it closes the inventory and with it the save menu.

Alright, then I just live with it. Thanks for the info, I'll wait for the next update! Cheers for the info and your work!

(2 edits)

Hey, it is me again... I somewhat borked the AI again. Everyone is thinking in their first person. I went with it for agood while now, but is there a way to convice the LLM to switch back?

Sorry for causing headaches with me beaning things up. But yep, still enjoying it and Thank you.

Deleting the Corrupted flag did allow me to load it. After sleeping it did drop the error again:

System.NullReferenceException: Object reference not set to an instance of an object.

  at TypeSerializationUtility.SerializeWithType (ISerializable serializable, System.IO.BinaryWriter binaryWriter) [0x00000] in <00000000000000000000000000000000>:0 

  at RoutineArgument_SeekPlayerAndTalk.Serialize (System.IO.BinaryWriter binaryWriter) [0x00000] in <00000000000000000000000000000000>:0 

  at TypeSerializationUtility.SerializeListWithType[T] (System.Collections.Generic.List`1[T] list, System.IO.BinaryWriter binaryWriter) [0x00000] in <00000000000000000000000000000000>:0 

  at NPCRoutine.Serialize (System.IO.BinaryWriter binaryWriter) [0x00000] in <00000000000000000000000000000000>:0 

  at WalkUpManager.Serialize (System.IO.BinaryWriter binaryWriter) [0x00000] in <00000000000000000000000000000000>:0 

  at SerializationManager.SerializePersistent () [0x00000] in <00000000000000000000000000000000>:0 

  at SerializationManager.Save (System.String saveFileName) [0x00000] in <00000000000000000000000000000000>:0 

  at SaveUI.Save (System.Int32 saveSlot) [0x00000] in <00000000000000000000000000000000>:0 

  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <00000000000000000000000000000000>:0 

  at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 

  at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <00000000000000000000000000000000>:0 

  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 

  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <00000000000000000000000000000000>:0 

  at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 

  at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 

After waiting 24 ingame hours it did fiy itself. Thank you!

Hey,

First of I'm humbled by you going the extra mile just because I had a hickup. Thank you for the effort!

Secondly, sadly the save file is now fully corrupted, even the menu says that so I can't provide the log for you to disect this issue. I guess it was the version change somehow caused the file corruption, but I'm not an expert.

Again I'm sorry that I can't help even tho you did your part. Hopefully this new feature will help someone else out so it wasn't all in vein.

I downloaded this version, downloaded all the stuff, loaded my 1.3.2 game got this error when I went to sleep. Quit the game reloaded the whole thing, was able to talk to people, but when I wanted to save the game got this error again:

Cheers for the  tips and suggestions! Will keep them in mind.

The restart or more like picking up the same save from yesterday fixed it, as Rosalyn weren't throwing any more keys at me after a powernap. But some of the jank doesn't take away anything from this project. Well done i'm really enjoying it. Can't wait to see what gets added in the future!

Heyya, this is an interesting game concept, and I already put in more hours in than most of my steam games. I really enjoy it, well done!

I found an issue, I maxed my relation out with Rosalyn, I live in here house, woke up one day she game me a key to the house. Now if just go to the bad, sleep for a bit, wake up, she just rushes over to me and keep giving me keys.

And to everyone else, don't play Liar's Dice with Aldric... with three D6s he rolled 12 twelves, and I was called borderline stupid for calling that out. And I was called even dumber when I tried to use similar tactics and just making up numbers..

I got dragon

:'( it's still going on... damn you blizzard for nerfing all the good stuff!