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Considering that GMLIve simply calls the actual variable_instance_get_names function, that would suggest that there is a bug in GameMaker itself.

If you can send me a sample project reproducing the issue, I can take a look at whether there are any obvious workarounds.

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Sad to hear that. hope they fixed this in 2.3.

I uploaded the sample project <snip>.

It'd be cool if you can figure something out from it still. Thanks again!

I have requested access from yellow.ua@gmail

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Sorry i was meant to set the file visibility to public but i operated it wrong.

Now it should be visible for you: <snip>