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Thank you very much!

We had some (probably) good ideas for mechanics like changing the button order to increase difficulty, a stress meter/bar that would have some downsides, and etc. But yeah, we weren’t even able to finish the basics so that didn’t get implemented.

I’ll try to make some changes/adjustments this week (including some feedback on wrong tempos like you suggested (thanks!!!!) and making the game work/continue on when you miss a button tempo) and publish it on another page.

Once again, thank you very much!