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(+1)

The resolution was a bit bad because my screen is 1366x768 make it can run on full screen from itch :D, but I tried it from Player2AI it works fine — the game is good and the lip sync is great!
It would be better if the player could answer while the AI message is being received, or maybe make it so the player can type but can’t send until the AI finishes talking.
But still, great job bro! :D 

(+1)

Thank you for playing the game! 

And yeah that's better idea to let players type but not send message when NPC is talking! Thanks for the suggestion!!

(+1)

There’s some parts you have to read really quick while playing XD so he keeps speaking but I haven’t finished reading the text, and I wanted to answer him fast, you know it.
But still, it’s a cool game and the lip sync is really good! :D

(+1)

Yeah, It was like that before but In web versions when players send multiple messages, the audio from NPC would be doubled (Like currently playing audio and the new audio for newly received message). That's why I had to put restrictions on player input as bug fixes...

(+1)

Aha, can’t you reset the audio when the player sends a message?
Or if that’s not possible, maybe add a button to stop the audio (for players who don’t want to listen and just want to chat or like the fast play when chatting) :)