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Dude this is so cool. Everything about the module feels crafted to inflict melancholy and drama as you pull yourself across the wastes. Yet there are points of light in the darkness and the potential for interactions with the other wanders are boundless. I think this is a really special one. 

The font and background contrast worked for me. No readability issues. 

I did feel a like the description of the hex crawl mechanics lose me a bit, but with the diagram I got what you're going for. 

I don't really see a connection with the theme. The size scale is pretty massive so I struggle to see how this would be on a space station, perhaps a moon or something though? 

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Thank you! That is the exact atmosphere I was going for; a world of darkness with pockets of hope if you look for it. I'm also glad the diagram helps with the Sector setup.

As for the theme, I have commented that wasn't the priority for my entry; a zero for my Theme is very justified. I instead put effort into the Prospero Dream focus. That said, the scale was also commented on, which I didn't catch the Sink is actually a lot smaller. So, I've revised the size scale to still be big for a person to travel, but a lot more to scale for a colony station.