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Time is always the biggest enemy and this is best seen at a game jam.

Also, being at the beginning in this field, I'm still learning a lot, so at most I can create a prototype for a game, test an idea and possibly receive feedback that helps me improve.

Regarding the camera issue, I tested the game again in the browser and it works fine for me. It might be a problem with your mouse?  because I used the Input.Getaxis("Mouse...) option as camera control.

(+1)

I think I narrowed this down to an issue with my mouse in-browser. It's not happening when I press "ESC", which un-captures my mouse. -p but that leads to other problems. Not sure. Seems like it's not an issue with your game though.