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(+1)

-Why only arrow keys to move when you use mouse to rotate the camera... where's WASD? Guess I'll use controller.

-Tank autoaiming including taking travel distance in account wasn't obvious, I thought it was broken since I was trying to aim manually. Maybe tell the player you have a gunner you just have to maneuver into position or something.

-Chopper is alright, I don't have much experience with them but it felt like it was a tad slow. Also the waypoint didn't exist, there was only the arrow that points to the waypoint, but instead of a waypoint there were enemies. Which is fine, but it was a little confusing at first since it was so prominent in the tank section.

-Jet section is 100x harder than the other two, in part due to no super auto aim, but also the tanks take more hits from a jet's missile and cannon than a chopper... and they hit me more easily. To be precise, they always shoot at you from anywhere so it's hard to do strafe runs. Also it feels like ass, why am I the only thing they care about, unless this is a different battle than the previous two? Feel wise, it's quite meh. Having played ace combat, it feels so wooden in comparison. Also no HP on the HUD.

-I give up since I have no joy and die a dozen times. In concept a variety arcade game like this is fun, though so far all of them feel lacking, the first two are so easy I was falling asleep, and the jet is busting my balls too much. My initial reaction is to either make the jet match and make it easier, or remove the autoaiming from the other two modes so it's a more even experience.

-Visuals are solid, good contrast between targets and the environment.

Not sure how much you have planned, but the base is coming along nice. Keep up the good work.

(+1)

Thanks for the feedback, the post-DD patch was based on a lot of this stuff. The way aiming works was really unclear, so one of the biggest changes in the patch post-feedback was fixing how the HUD works. Yeah, because of multiple saying the jet mission was so difficult, it's been changed quite a bit in the patch too.