The game system looks interesting and well-designed overall. However, the controls feel a bit difficult because of the physics. While setting friction to zero can be a good choice to simulate real outer space, adding a small amount of friction could help improve the gameplay feel, since it's still a game after all.
Viewing post in Space Hauler - Proof of Concept comments
Thank you very much!!
Honestly, I've been going back and forth on that exact problem.
I actually had some light drag (0.3) in an earlier build. I took it out because I was worried players would complain that it wasn't "realistic" for space.
But you're right. It doesn't matter if it's "realistic" if it just feels bad to control.
This confirms my suspicion that I need to add some light friction back in for testing. I appreciate the input.