Thank you very much!!
Honestly, I've been going back and forth on that exact problem.
I actually had some light drag (0.3) in an earlier build. I took it out because I was worried players would complain that it wasn't "realistic" for space.
But you're right. It doesn't matter if it's "realistic" if it just feels bad to control.
This confirms my suspicion that I need to add some light friction back in for testing. I appreciate the input.


