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Amazing game, having fun with it! 
Came here from the Square Table Union video.

While the rules and first two add ons are pretty polished, there seems to be a few minor problems with add on 3.

Special Rule: Overheat states that attacking unit "takes 1 damage". There are no damage rules in this game, maybe you meant gets Downed?

AI Behaviours for Solo mentions Combat Ranged and Combat Melee behaviors, while the rules define only a unified Combat behavior.
It also mentions and Aggressive behavior that's not defined in the rules, assuming that Ritual is what's been defined in the parenthesis.

Thanks very much for the interest in the game and also thanks for the feedback. I saw that video too - looking forward to his battle report!

There is definitely a mistanke in the "Overheat" section. It should say: 

  • Special Rule: Overheat – If any unit rolls 12 on attack, it goes down (It’s still an instant kill hit on the target)

  I'll correct it.

The AI behaviour is also confusing. It was meant to differ the faction focus in this particular campaign. I'm working on a more clarified AI behaviour for each faction that already is in the basic rules, and will give each faction an AI focus. 

Aggressive Focus will be added as well. With that being said, I'll still have the Wardens keep their random focus to let them be more unpredictable in this campaign even though their "normal" focus is Support.