Thanks very much for the interest in the game and also thanks for the feedback. I saw that video too - looking forward to his battle report!
There is definitely a mistanke in the "Overheat" section. It should say:
- Special Rule: Overheat – If any unit rolls 12 on attack, it goes down (It’s still an instant kill hit on the target)
I'll correct it.
The AI behaviour is also confusing. It was meant to differ the faction focus in this particular campaign. I'm working on a more clarified AI behaviour for each faction that already is in the basic rules, and will give each faction an AI focus.
Aggressive Focus will be added as well. With that being said, I'll still have the Wardens keep their random focus to let them be more unpredictable in this campaign even though their "normal" focus is Support.