i love the movement and pattern of the new robot enemy, though as it is it kind of feels too easy to defeat when alone because you can just stagger it by shooting at it and it has little health, but also pretty annoying to defeat when there are multiple because while you are busy with one the other can just shoot at you from a distance
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Heheh. Thanks. Yeah, I need to figure out a way to nerf the stagger. I like the way it looks, but it's definitely overpowered right now.
And yeah these are like the only enemy that become a threat in number right now. I'll probably end up making an *elite* version that is actually somewhat scary on its own. I think a lot of enemy balance and tuning will come a few more demo days down the road. Right now I just want the player and enemies both to have more tools to interact with each other and the environment.