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(1 edit) (+1)

Heheh. Thanks. Yeah, I need to figure out a way to nerf the stagger. I like the way it looks, but it's definitely overpowered right now.

And yeah these are like the only enemy that become a threat in number right now. I'll probably end up making an *elite* version that is actually somewhat scary on its own. I think a lot of enemy balance and tuning will come a few more demo days down the road. Right now I just want the player and enemies both to have more tools to interact with each other and the environment.