I love this game. The setting and the writing are very intriguing mysterious and have me at the edge of my seat to know how it will play out. How will I (protag) cope with her new life, where will my choices lead? etc.
Also what kind of CRIMES is this chinese man into? What are his plans for you? When there was a choice of easy feed in the cafe vs hard feed in the alley it was a very tense moment.
The systems give me a little anxiety on the amount of branching there could eventually be, but the first hour which I played was very linear and just started to open up.
It would be a nice QOL if hovering over the different quest icons would remind me of the type "main, side, blood, skill etc.". or like a legend on the map reminding me.
There are unfortunately technical issues which prevent me from going further.
The hair dye event doesn't go away after doing it. and the last few missions I did the game soft locked and I had to quit out and restart. Replaying these missions always softlocked and I could make no more progress.
It might make for a nice game if there were save slots and quick save/load. although it could encourage save scumming. it would let players who want to explore all options through multiple playthroughs get what they want.
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Thank you so much for the feedback! I'm glad you enjoyed the story and setting :)
The quest legend suggestion is great, I'll work on adding that in the next update! And I will likely add more save slots in the future and generally expand on the save system as I get more feedback on it!
The hair dye quest is actually the last main quest and the small quests after that are also the last ones available, so you didn't miss out on any content, but I should have added a "This is the end of the demo" thing in-game for sure!