Really well executed. Particularly like the music. Agree with other comments that having the weapon be auto would be nice. I tried to save all my companions, but all but one died. I didn't seem to run into the scenario where attempting to save a companion resulted in them actually being infected and trying to get you. Maybe up the odds on that?
Viewing post in The Enemy Within jam comments
Thanks for playing! We've had survivors turn very reliably in testing, so you were probably just very (un)lucky. Every time a survivor is downed they get a stack of infection. During combat, every 15 seconds each stack executes a 10% chance to transform the survivor - so the chance compounds fast.
I've left the weapon on semi-auto, because it was way more satisfying to pair the mouse clicks with meaty sounds of impact. I also feel it adds tension to the combat. The game is short enough for this to not be very straining. Had we managed to squeeze some sort of weapon handling/reloading mechanic in, I'd likely go for automatic fire.