Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

ArmaphractView game page

Tactical urban tank combat
Submitted by aeoriii (@aeoridev) — 2 days, 15 hours before the deadline
Add to collection

Play game

Armaphract's itch.io page

Leave a comment

Log in with itch.io to leave a comment.

Comments

(+1)

Man, this is the kind of action game, where win or lose are determined from your initial strategy for positioning. Its really fun. But due to the nature of the gameplay, player need to adjust to the controls as fast as possible. I love the grim setting as well, especially that explanation where infantries are literal disposable droned people kek.

It definitely has potentials, but i feel that the gameplay's UI need some improvement, especially the ones that tied to the control.
Also i feel the beginning of level 3 are kinda luck based kek. Those npcs suddenly swarmed me on that unfavorable initial position

Submitted(+1)

I was filtered by the tutorial. I don't get a sense of If i need to go faster/slower in terms of the engagement and micro. I was constantly wondering if I need to charge in/back off or do I need to adjust aim more or let things play out.  All of the keyboard buttons confuse me.

Developer (1 edit) (+29)

Big changes/features in this build:

  • infantry rework: they’re deadlier against tanks and more stable
  • AI improvements to make enemies more unpredictable and interesting
  • Ordnance changes and APS to counter them
  • Wheeled vehicles with different movement playstyle


Lots of smaller changes, devlog: https://aeoriii.itch.io/ironmirage/devlog/1099307/0d-surblinde