Big changes/features in this build:
- infantry rework: they’re deadlier against tanks and more stable
- AI improvements to make enemies more unpredictable and interesting
- Ordnance changes and APS to counter them
- Wheeled vehicles with different movement playstyle
Lots of smaller changes, devlog: https://aeoriii.itch.io/ironmirage/devlog/1099307/0d-surblinde