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(1 edit) (+1)

Big changes/features in this build:

  • infantry rework: they’re deadlier against tanks and more stable
  • AI improvements to make enemies more unpredictable and interesting
  • Ordnance changes and APS to counter them
  • Wheeled vehicles with different movement playstyle


Lots of smaller changes, devlog: https://aeoriii.itch.io/ironmirage/devlog/1099307/0d-surblinde