Hi there, thank you. I like this game, specially for solo play. It is good written and understandable, except for page 23, the oracle, and page 24 the examples. That did not make sense to me, sorry. Can you probably re-write this more clearly? So long and again thank you.
Viewing post in Star Hauler Revised – Now Available! comments
Thank you. I took the time to read the Breathless SDR and this rule set once more and now it makes full sense. One has to refer to the main checks (page 5) and keep them in mind, when for instance using the oracle on page 22. However, if you had to roll for something "very unlikely", you can not succeed, but only succeed with a complication, unless you could add a tag, skill or situational circumstance, for which the oracle dice would most likely change to a d6 "unlikely". Did I get this correctly? This a great tool set for someone like me, a fan of old Elite. I really hope you're going to expand this with further material, such as a trading system with dynamic prices, a job board, politics, etc. etc. This game has huge potential. Good job!
You got it totally right!
As for the expansion… I actually drafted a “Beyond the Void” expansion with many rules like “passengers transport”, “market competition” and “fleet management”
Since my schedule is very packed I don’t plan to release it till next year, but I loaded the text in a shared gdocs, you can find it here:
https://docs.google.com/document/d/1giKYO-ZWM6zGUfm0g5zpt4Ire0XfkGwk7UyBsaenl2I/edit?usp=sharing
any feedback is very welcomed!