Love this insight in your design work!
Loreseed Workshop
Creator of
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Reading this was incredibly moving. Thank you for holding We Were Here Once with such care and clarity—it means a lot to see it living in someone else’s hands and imagination like this. The idea that play can be a container for grief, not an escape from it, resonates deeply with why I made the game. Vashelek’s story, as you’ve told it here, carries a quiet dignity and warmth even in its final moments. That balance between loss and agency, collapse and creation, is exactly the space I hope we can keep exploring—together, and in our own time. Thank you again for this thoughtful reflection.
I’ve just published a solarpunk game based on this SRD:
https://zeruhur.itch.io/seeds-of-renewal
This game is designed to convey solarpunk concepts to a broader audience (or so I hope)