Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Soul alert.

  • I really like the artstyle, and the way the 2d and 3d clash (in a good way)
  • Zombies ate my neighbors vibes, very nice
  • I would prefer if the number keys selected weapons in the "1 is slingshot, 2 is bat, 3 is gun, etc" way
  • Dirty footprint mechanic is soulful, but should wear off sooner
  • I think smaller levels packed with more FREAKS would be better
  • When there is only a couple monsters left, there should be an indicator of where they are. Maybe you want it to be a challenge to find the last one, but there could be SOME hint at least

Only issue with the numbers are, that limits how many weapons I can have in the game. I'm dead set on the doom style of picking up weapons and just adding them to your inventory array, but if I have too many weapons, the numbers won't go far enough. I could do that, but also I'd have to limit the number of weapons in my game to no more than 9 :(