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Thanks for honest review! This truly matters to me. Funnily enough, locking some items was, in fact supposed to keep people on track. I just sadly didn’t have time to properly play test. And also the problem with the game is that it is supposed to be somewhat confusing. That is why the whole gameplay is built around deciphering the manual. But it os hard to balance it so it doesn’t become annoying or frustrating and feels as an intended feature