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Hi Bez, thanks for pinging this - I've uploaded it several times since the end date, but it keeps saying unavailable. I'm gonna send an email to check on what might be causing the issue! Thanks for letting me know.

Np!  Have you heard from itchio yet on what the issue could be?

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Hey Bez! They fixed it. Thank you for checking in <3

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Yahoo, glad to hear! :D Hyped to finally check this out!

Read through it, and I think I'll make this the game I run in the server this month!  I'll announce that tomorrow probably.  I do have a few questions though:

  1. How big are the dice?  For some reason I was thinking they're d6s but I have no proof of that as it's not mentioned in the document, lol.
  2. For the negative dice, how do I know which die goes to which track (physical, mental, or social)?  Also, if the number on the dice doesn't matter, why are they dice?  Why not have the player accumulate stress tokens, for example?  Then again, maybe this is because of the fact that positive & negative dice nullify each other?
  3. Does the negative dice affect the outcome of a Task Check at all?  Or do they just add stress?
  4. I assume if all positive dice are nullified, the player fails the Task Check?
  5. For the Traits, are those created by the players themselves?  Just want to make sure.
  6. Is there a limit to how much Equipment a PC can start with?

I've set up the game in the server!  I've asked for people's availability after the 23rd to play it, as I am booked this week.  If you're in the server or want to join, you're welcome to sit in on the session; that'll give you the opportunity to receive direct feedback and questions afterwards!  I also always record it for game devs to listen back to afterwards, so that will also be available to you.