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(+1)

Definitely a challenging game but I loved the idea of an endless running with flip mechanics. The audio and switching effect when you flipped between worlds was awesome! There were a few bugs/issues that I found while playing:

  • If you go left at the very start, the camera just floats off to the left side indefinitely.
  • As others have mentioned, when phasing, the pause feels too long.
  • I also found phasing quite difficult to use, most of the time I just ended up falling through the floor and dying.
  • It was possible to get stuck in walls when flipping between worlds, but I guess this might be intentional :D
  • There was a bug in the tutorial where the menu doesn't hide, but I see you addressed this already in another comment.

I think this could actually be a really great game with a little polish, I hope you'll continue working on it!

1. Ah, I never thought of checking that, thanks!

2. Not technically a bug/issue, but I will change in the next update (when this jam eventually ends).

3. Ever seen Henry Stickmin?

4. Yes, there's a reason there's no collision inside shapes.

5. Yeah, well done on taking note of what I've already addressed - real time saver :D

6. Already continued work, just can't update until the end of the jam.

Great feedback, and all will be taken into account next update!