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(+1)

I always liked the way that you would slowly lose resources(hp, armor, tp, and then stamina) as you journeyed, so my only 3 complaints are: 

1. If you are good at the grappling segments then you are never in any danger. You can throw yourself at any enemy and as long as you are quick enough you will never lose stamina.

2. Tp acting as a second wind in combat makes sense, but 25 tp to avoid being at 0 hp seems a bit cheap. I would expect at least 50 tp.

3. My game would sometimes lag when sprinting, so at some point optimization will be needed.

Other than that, the writing is always great, the sprite work has significantly improved, first person POV(first imp scene) for some scenes and trap tiles(the hands) seem like great additions, and I am excited to see the development of this game.

Also the imps are hot~

(+1)

Thank you for the feedback, we're still working on balancing the combat so this helps.

Otherwise, glad you seemingly enjoyed yourself so much! Thanks for taking the time to play and to leave some suggestions!