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PpannicC

3
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A member registered Oct 18, 2024

Recent community posts

Leveling system gives a bit more, there is cooking, the gathering is more demanding as you will need specific materials to progress, there are 3 main zones(instead of 1) with different enemies(that usually have different attacks), there is a grapple mechanic if you get stunned, a reputation system with 3 factions, and of course, story. 

I don't mean to sound like I am marketing this, but this is about 4 times the size of the demo and if you finish the game there is a scene gallery and a translation for the glyphs the interloper's speak for replay value.

I enjoy this game and paid for 0.5 and the progress save (7 Euros), now if I want to play the new version I need to spend 9 Euros because it is a different price so my previous purchase does not count towards this. I think the price is fair, however if I need to pay an increasing amount of money for each version then I will wait until a final price is decided or a final version is released.

I always liked the way that you would slowly lose resources(hp, armor, tp, and then stamina) as you journeyed, so my only 3 complaints are: 

1. If you are good at the grappling segments then you are never in any danger. You can throw yourself at any enemy and as long as you are quick enough you will never lose stamina.

2. Tp acting as a second wind in combat makes sense, but 25 tp to avoid being at 0 hp seems a bit cheap. I would expect at least 50 tp.

3. My game would sometimes lag when sprinting, so at some point optimization will be needed.

Other than that, the writing is always great, the sprite work has significantly improved, first person POV(first imp scene) for some scenes and trap tiles(the hands) seem like great additions, and I am excited to see the development of this game.

Also the imps are hot~