Thank you so much for playing and for your kind words which made my day! I'm so happy you enjoyed it. I admit that the mechnanics are quite rudimentary. It is my first time attempting to implement a 3rd person controller and a first person controller with a weapon. Actually, I almost gave up submitting but I just couldn't help myself and submitted the game as a rough sketch when there were 2 minute 2 seconds left. So, although audio is one of my favorite aspects of game development normally, I used some placeholders thanks to my terrible planning. Many issues related to visuals are the result of the last minute change of rendering method while exporting project to html5.
You're the first person to realize there is a pacing mechanic and did not think it is annoying :)