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It's a simple platformer but I had a fun time with it!

I was a bit disappointed to see that the delivery part was only contextualization and didn't really feature more prominently as a game mechanic. 

Overall the level design is alright but there's a few sections that have close to leap of faiths that I would recommend avoiding especially in a game that's intended to be played fast as being unsure if you can even make a jump will most likely make the player have to take their time.

I think the objective of playing through the game fast and the fact the game is pretty challenging kind of goes against each other a bit, it's not that you can't combine them but it does make the game less accessible as a result. I was able to get an all coins complete within 14 deaths so it wasn't a major problem for me but I can see it being frustrating for less skilled players.

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Hi kiddforce! Very glad you enjoyed Delivery Berrie! Yeah, I'm going to be completely honest with you (and pretty much everyone else in this jam), I added way too many bottomless pits in this game, and to really ease the player in, I added in a small practice area to have the player get used to the controls and feel of the game. Also, while playtesting this game, there was a lot of instances to where I was forced to take my time, and also, I really designed this game for the player to make the least amount of mistakes, but now I realize that there's a lot of people who are inexperienced with the platforming genre, and also, I'm not trying to get all defensive about my game, but the game really has you transporting over a package of food over to Berrie's hometown, and also, I originally was going to include a moving truck section, but I scrapped that at the last minute and replaced it with a tricky platforming section with Flappies. I'll be very sure to take this into account whenever I'm making another 2D platformer for a game jam. Extremely glad you had a lot of fun with Delivery Berrie, nonetheless!!! 🎮🕹📦