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(+1)

That’s probably good advice! Need to tweak my scenario to include more initial clues then. 

One thing I’ve thought about is that it’s probably nice to let multiple PCs take part of a single investigation roll, somehow, in order for them to more quickly feel like they are contributing and ”playing”. Also makes it feel more like Disco Elysium where multiple skills may dynamically chime in. Any ideas on how to tweak the game to achieve something similar?

I think the easiest way to do that would be to have successful investigations make new rolls available, but specify that those new rolls need to be taken by another PC - one PC gets a success on, say, Reconstructure and gets some clue, and also the Detective is told there’s something of interest to Exofamiliarity there and gets the chance to follow the train of thought.