Oh, thanks. I'm working with older emulators cuz my original goal was to get this hack working on SNESticle for PS2 (which displays the same corrupt tiles as on PC). Do you suggest any ways to get it to work without issue in SNESticle? Like what could be causing the tile corruption?
Viewing post in Bound to the Dark World comments
If you have a copy of the Super Famicom game "Tales of Phantasia," you should see if it's possible for the emulator to play that game without issues. This hack should be mostly identical in how the ROM is laid out to that game, albeit I learned today that save data is accidentally handled a bit differently in EarthBound hacks (in ways that old emulators don't care about anyway). If it can't play Tales, then it won't play this hack either.
I was able to get the hack working in snes9x 1.60 by zeroing out all the data in the ROM at file addresses 00FFB0-00FFFF, but evidently the emulator you're using doesn't behave like snes9x did, and it's unclear how exactly it is behaving.
1. Tragically, ToP does not work in SNESticle so I guess I'll have to abandon getting it to work there... BUT!
2. I still have SNES9x, also on PS2, and if I can get this working in S9x, then it's *mostly guaranteed to boot on ps2.
But first, when you say zeroing out all the data in the ROM at file addresses 00FFB0-00FFFF, do you mean just replacing both 00FFB0 and 00FFFF with all zeros or something different? Cuz it's not showing any new results for me when I tried what I initially thought you meant.