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The menu art is actually sick. I REALLY liked it. At first, i thought the gameplay would be repetitive after a while, but surprisingly, it held itself well, at least until i lost, haha. The gameplay is fairly easy to understand even without a tutorial, but that doesn't mean it's simplistic or anything. One thing i did find a bit annoying sometimes, however, is that i have to face the object im trying to do something with (fix one of the doors, or get ammo). I know that's more realistic, but i found that a bit annoying. Another thing, when the number of zombies gets HUGE, it's a little bit unfair because their collision masks are really big, so i felt it's a bit unfair when desperately trying to get ammo, haha. But i can't complain about the thing that's latter too much--since when i've thought about it, i didn't find anyway to get through that problem without making the game too easy. 

The sfx and music were pretty good, but they were non-intrusive, which meant i was focusing on them less, which is unironically a good thing for this type of game lol

Great game!

Keep it up.

Thanks for all the feedback! I was the artist who did the title screen and UI. I'm very glad you liked my work! We have heard some issues with the collision boxes and might revisit this to make some more left out additions like guns and a second character. We'll see how the team feels after a little rest. Can't thank you enough for the kind words!