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This was nice, I liked the puzzle solving elements and the stories told by each grave!

A few things could be improved though, like giving players an extremely basic one-sentence tutorial at the start e.g. "click your inventory and select an item to equip it." and "click an equipped item next to the inventory button, then click an object to interact with it using that item".

I also got confused for a long time at the very right-end of the map - I spam clicked it with every item I equipped thus far because I thought I was supposed to solve a puzzle in order to cross it.

(1 edit) (+1)

thanks for the feedback and kind words!

youre not the only one who got confused by the right end of the map. it was supposed to be a beach with water, some small wave animations or even static white caps drawn in would have gone a long way. its too flat so it just looks like dark ground instead of water.

and how much tutorial to give was a hard decision. i didnt want to give too much, but youre right the basic mechanics should have been spelled out clearly so players can focus on the real puzzles.