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(+2)(-1)

This is the best game that I can't play. I can't get over the confussing interface and that's a shame, I want to play it but it is simply too convoluted atm. Tutorial is nicely presented, and I managed to get throu it after a first aborted try, but once you are actually playing the game, remembering the little nuances of how to perfom the simplest of actions overwhelms you.

(+1)

honestly yeah I agree, I wish there was just a bit more ease-of-access to the gameplay. I often can't wrap my head around what changed when I upgraded my base, or what had a silent event, or locate whatever the thing is that hit the ground. I don't think this is because it's 'too convoluted' but I do agree that things could use more indication than their hover-over context menu. A good example of this is the electrical arcs that appear leading from a broken transformer, big 'look at me' thing that still fits the overall theme of the game. I think that to fix the issue of not being able to find whatever just hit the ground, maybe squinting (zoom key) can make items and other interactables more visible.