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I've been using this with a story for a little while. I've faced some issues that I'm curious about fixing. Battle damage doesn't appear on screen when using MV3D. Is there any info you have for why? Please and thank you for your plugin!

To my understanding, the original SRPG draws things like summons, health bars, and damage to a RMMV's 2d screen that MV3D replaces and makes invisible. To get the tiles working, I had to use the data calculated by SRPG to recreate those tiles in MV3D's space. I imagine the other functions would need a similar patch.