Really cool mini crawl. I like the story and atmosphere, and the mechanic of having to choose to give up specific capabilities as you progress is interesting. Combat is nice and quick and I liked that I could attack with guns before enemies got close.
The wobbly line effect kind of bothered me because it's pretty extreme, so I would have liked to turn that off, but I did get used to it. I also never noticed when I picked up supplies. There's a popup for new weapons, but I didn't notice anything for supplies.
It took me a few tries to get through the fourth level. By now I didn't have the scout, and it took me a bit to realize what was going on with the bombs. Once I did, I moved carefully to be able to react when they showed up, and checked every intersection for bombs before moving ahead.
I ended the game with the mapper, since that was the one skill I really didn't want to give up.