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HereSphere is currently using Unreal Engine 4, which is still using SteamVR for PC and the Meta SDK for the Quest. In the process of switching to Unreal Engine 5, which will allow the use of OpenXR instead. Best bet for the short term is to wait for ALVR to add support.

I will not buy a headset unless it has a heresphere native app! Here's to hoping you release this some day as I think the screens on the XR would be a big upgrade from Q3