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(2 edits) (+2)

Great game, amazing concept; love the ambiance and the soul collection mechanic, feels unique and meaningful. Really inspiring like always..

For the end game I would’ve love to see some details about damages from the last curse, how it is calculated, and the link with the total number of collected souls. Overall, the end game felt a bit slow, but mostly because you have to maintain the mouse button pressed on that well for so long… Also I felt sad that the last upgrade of the well speed collection was still below manual speed, my hope of finally releasing that mouse button was crushed…

(+4)

A good observation. I definitely would have to make the well mechanic better if I expand it.