Nice little game where reflexes play a big role. At times I didn't really have a good understanding of what was going on, maybe due to the lack of feedback on some parts. Like sometimes, I would block an attack without having clicked the block button, or my enemy would be dead but I would still be able to hit them - or I died, but I would be able to continue playing, sometimes it was hard to tell what was a bug and what just wasn't being communicated to me, if that makes sense? However, I really liked the strategic gameplay of having to figure out and predict your opponent, and that was fun! The style of the game was also cool and fall-esque. Plus it sounds very cool that all enemies have randomized patterns, etc. Good job and thanks for participating in the jam :)