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I liked this a lot, not only how challenging it is but how simple the gimmick is (funnily enough, I had a similar project back then that I never finished, so maybe that's why I got used to it so quickly). Visuals are great and if the music was composed specifically for this game, you gotta release them, asaaap.

Also stage 9 is peak. (but perhaps for the majority, swap 9 with 10 for the proper difficulty curve).

(+1)

Stage 10 spells out "thanks" which is why it's last. Saved me the trouble of having to make a proper end screen lol. The music was composed specifically for the game, and you can check it out here.