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Thanks for the detailed feedback! Really appreciate you taking the time to read through it carefully.

1. Links in the doc - I’m not quite sure I understand what you mean here. Could you clarify what kind of links you’re looking for and where? The doc is meant to be standalone and system-agnostic, so I want to make sure I understand the suggestion before considering it.

2. +/- notation for tag changes - I like that! Using [N:Jonah|+captured] or [N:Jonah|-wounded] is definitely clearer than just [N:Jonah|captured] when you want to show incremental changes. That’s a nice extension of the notation—feel free to use it! As with everything in the system, if it makes your logs clearer, adopt it. The notation is flexible, so anyone can adapt it as they see fit.

3. Mythic GME random events (doubles below Chaos Factor) - Are you asking how to record the random event when it triggers, or how to track whether it’s likely to trigger? Just want to make sure I understand before I give you a good answer!

If you mean recording the event itself, I’d use:

? Is the merchant trustworthy?
d: Fate chart d100=33 (Chaos 5) => Yes
(note: rolled doubles below CF - random event!)
gen: Mythic Event d100=45,78 => NPC Action / Betray
=> The merchant nods yes, but I notice him signal to someone in the back.
[N:Merchant|duplicitous]

4. PC stats tracking - In my logs, I only track variable stats in tags (HP, ammo, status conditions). Static stuff like your Strength score or skill bonuses I keep in a separate character sheet.

That said, you can absolutely track everything if you want! Some people do [PC:Alex|STR 16|DEX 14|HP 20|Gear:Sword,Shield] on first mention. It’s really about what serves your play—the notation is flexible and anyone can adapt it as they see fit to match their specific needs.

Let me know if I can clarify anything else!

Thanks for taking the time to answer me, all you said makes perfectly sense and it’s indeed easy to customize the notation to your own needs.

By adding links I mean for example a link to this itch.io page.