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(+1)

Interesting! Very stylish. I like the way the environments are designed, the bright snow under the dark sky is cool and it's a good contrast with the dark metal of the base.

Is there more to do in the base after entering the code and getting the flashlight? I noticed there were two rooms branching off the big one downstairs, the one that has the red thing in it, but they seemed to lead to dead ends.

(Also, thanks for including a Linux build! That's always nice to see.)

(+2)

Sadly, there isn’t much to do inside the base. I hadn’t figured out how to use GridMap in Godot, so I had to place every piece of wall by hand — it was very time-consuming. Now I know (pic), and I feel a bit dumb — I could’ve spent more time on the story instead. Lesson learned :)

Thank you for your kind words. This project was made entirely on a Linux machine, so a Linux build is a must :)