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Thanks! I was able to copy over a lot of repetitive code & also generate a lot too with a script from an earlier Adventuron game & speech-to-text saved a lot of time too. (It also helped that I had the idea in July, so I never felt rushed & I could plan out how to produce code.)

Adventuron's coding is also simple by design ... I'd be interested in what you could do with it if you had a fun small project. Adding graphics is especially easy.

I'm definitely intrigued by it! Especially as an excuse to play around with pixel graphics, which I've dabbled in but never incorporated into a game.

Anyway, looking forward to checking out your other entries!