I appreciate the heads up! That should be fixed now.
Recent community posts
This is a lot of fun! Unfortunately I haven't managed to get far enough to start thinking about the larger optimization puzzle--it would have been nice to have hints/solutions for the individual puzzles available--but what I've seen so far has been great. The visual design is really cool, too.
I really enjoyed this! It's a very atmospheric little game, and although there are references to various things, the Greek mythology provides a strong central theming to tie it all together. I got all of the achievements. (I found that the hardest one to get was having the candle go out before I reached the end, but I see that on the game page you've already talked about tweaking the balance once the comp is over.)
Thank you! Between the rest of the Ectocomp games and the fact that a lot of people are still playing/judging IFComp, I know everyone's attention is really divided right now, so I was aiming to make it enjoyable to replay without making it strictly necessary to do so.
Thanks! I'm glad you found the characters/interactions genuine. When you have a relatively large number of characters and not that much screentime, it's hard to thread the needle of making them distinctive without making them seem like a collection of obnoxiously quirky traits, and I feel like any given attempt at that is going to fail for some portion of the audience, but as long as it worked for some people, I'm happy.