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Last Stall's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #83 | 3.857 | 3.857 |
| Enjoyment (Best Game) | #95 | 3.571 | 3.571 |
| Horror | #103 | 3.286 | 3.286 |
| Aesthetics | #347 | 3.286 | 3.286 |
| Sound Design | #385 | 2.714 | 2.714 |
| Story | #537 | 1.714 | 1.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you make this project in?
Unity
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Comments
Damn! This was fun. Simple controls and tasks, feels smart to learn what to do, creepy atmosphere. Well done
The concept is really unique, and the sound design is also fabulous. The controls were very easy to learn, and that made me to finish this game. A solid experience indeed.
This was pretty good!
Having to navigate through cramped stalls with limited movement created a strong sense of feeling closed in, which only made crawling away from the monster whenever it spotted you pretty intense. I practically yelled at myself to crawl faster when the sound cue for being spotted played, lol.
A little nitpick, but there's one part of the puzzle that led to your 'escape' that was a little bit of a headscratcher-what to do immediately after the first waterbottle use. I managed to figure it out after brute forcing it a little
Overall, I really enjoyed this game. It's got solid sound design, neat art direction, and pretty engaging gameplay.
First playthrough game broke, but so glad I played again! I was really confused at first but wasn't to hard to realize what to do. The enemy was quite creepy, and the animations when it peeked at you were awesome. I liked its visual style and sound design.
Discovering what to do while moving through stalls was super fun! Loved this concept and great execution, great job!
This is indeed a really interesting concept. Trying to hide from something in a bathroom stall is the stuff of nightmares, and you've executed this really well. Creature design is really unsettling.
I figured out how to short out the hand drier, and then I moved to the air duct near the leftmost stall, used it, and after that the game closed. Is this the end of the game?
yes that was the end of the game, glad you enjoyed it
I really like the aesthetic, the concept is really innovative, like being stuck in a small space with a monster and finding tools to escape is really scary. I wish the game was slightly more polish in term of controls and bugs,the game crashed when using the pliers, and there was a bug where the monster was with me in the stall.
Great game, and good job!
I love this style I was I did something like this. Only thing I need to say though I didn't know how to hide my feet you might want to give some control guides. Other than that great game