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Ohh thats great, could you please let me know when we get tilesets compatible? I'll buy everything once tilesets exist, and thanks for the reply!

The tileset is the tricky one, because I would need proper time to rework them, that is why I want to start some new tilesets - to stay in theme with the scenes depicted on the Battle Kit II - in order to jumpstart the overhaul. So, I can’t give you a clear timetable for this one in particular :( one alternative - as I suggested in a different post - is to use custom scripts on MV for loading anything that ain’t 48x48 tilesets. MZ already let you use 32x32 tilesets without need for custom scripts, all you have to do is change the settings under the System 2 tab.

(+1)

Alright sounds good, please let me know when the Battle Kit 2 is done, I can wait on the tilesets no problem, but as soon as your Battle Kit2 is done I'll get everything.

Thanks for the quick reply and congrats on the artstyle is really good, very few packs have this quality of sprite animation for characters

Will do, mate!

And thank you, once again. I do my best to keep the quality as good as possible while staying true to my style, keeping everything cohesive :) it is always great when someone recognizes that!

Just updated the Battle Kit II with RMK compatible sprites - sv-actors, sv-enemies and enemies. :)

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Awesome man! Thank you very much! I got all your stuff a couple of weeks ago to start working on my game so this is great news since I'm starting with the enemies!