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Fun game. It's a really different combination of genres and I'm excited to see where else this goes!


I feel like it's missing a way to dodge the attacks. Otherwise the combat is purely about getting in as many shots in per second. As it stands, it seems like the main way to progress is to grind through many play-throughs and there is not a way to get through on the first few tries through skill alone since getting hit is inevitable. From a rogue-lite I would prefer to have some pure-skill path through. (Maybe I am missing something in how it can be played though?)

Thank you 😊

I'd have to watch you play to give you specific tips. But in general, you can avoid all attacks once you learn the enemies' patterns. I usually play through the game without dying once. 

But that does take some practice. Most new players die within the first 10 fights of their first playthrough 😄

So there is a way to avoid attacks? How do you actually attempt to do that? I thought in combat I could only aim but not also move the character? Or is it that I can cause flinching with shots (I couldn't tell if shots made things flinch)?

The character (well, the hand with the gun) moves horizontally along with the chrosshair. So, you control both - the crosshair and the character. Just move to the sides when an enemy attacks :)

Ah nice!! Thanks for explaining. Maybe I missed that explanation in the initial text of the game.

You're welcome 😊

On the controls screen, the d-pad is labled "aim / move". But that's easy to miss and doesn't really go into detail.