That was surprisingly long for a game jam submission. The two most annoying issues were: 1) I don't slip off walls, and can get stuck on doorways, and 2) you don't know how many people you still need to speak to (if I missed one on an upper floor, I wouldn't know until I try to open the front door.
Aside from all of that, the visuals were quite nice; the shadows a bit harsh, but the models were neat. I love the retro style, and the face stitching was quite eerie (especially paired with the dialogue). I'm glad you added sprinting, not just for the chase, but also to make navigating around more convenient.
Neat submission.