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It's pretty impressive that you managed to make a functional fixed camera survival horror for a game jam. The graphics and atmosphere have to be the best part. The concept of "Resident Evil with impostor creatures" is pretty damn good, I honestly find being surrounded by people you can't trust much scarier than being completely alone.

The game's biggest weakness has to be the difficulty. While survival horrors are supposed to be hard in order not to turn into an action game, here you end up having to memorize where each imposter was, which takes away from the horror factor. A simple limited sprint would have easily solved the problem by giving the player an escape option.

Thanks for the review! I kinda agree with you, at start i planned to make the impostor mechanic much more organic and random but building levels with the cameras was really time consuming. So i had to make a quick prototype with fixed enemies to have something playable before the deadline. I'm glad you liked the concept btw!