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(+2)

I played this demo because I saw that this was going to become a full fledged RPG and I'm craving a good otome RPG! (I'm one of the backers for the full project, so I may be biased.)

The art is very unique and gorgeous, and probably my favourite part about the game. The character designs all fit their respective character. I'm fully Team Enzo though that might change as we learn more about him. The MC, in my opinion, leans slightly more towards the rude side than simply being abrasive. I'm keen to see her grow, but it would be nice to see (or even be briefly hinted at) why she came to be like this to help the player empathise with her character. 

I do run into the bug where the dialogue box wouldn't close when the conversation was over a lot. And unfortunately because it blocks such a large part of the screen including areas I needed to click, I would have to reload.  That was probably the major bug that I hope gets fixed soon!

Overall, I really enjoyed this, and I can't wait for the full release!

(+1)

I appreciate so much that you've backed the game, played the demo, and are now leaving a comment. It helps immensely.

The good news is that the bug has been fixed in the new version of the demo we've been working on! We hope to release it within a month or so. 

While there isn't much to learn about the MC in this demo, the questline that starts through Moss (the only where he offers to help the MC find her shipwreck, not the one where she offers to track down the friend that owes Moss money) will lead to more discovery about Vera and why she is the way she is in the full version of the game